Skeletal Tyrannosaurus Rex A5E
CR 8 undead
Huge undead, chaotic evil
STR22 (+6)
DEX10 (+0)
CON20 (+5)
INT2 (-4)
WIS8 (-1)
CHA5 (-3)
Undead Nature.
A skeleton doesnt require air, sustenance, or sleep.
Actions
Multiattack.
The skeleton makes a bite attack and a tail attack against two different targets.
Bite.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 25 (3d12 + 6) piercing damage. If the target is a creature it is grappled (escape DC 17). Until this grapple ends the skeleton can't bite a different creature and it has advantage on bite attacks against the grappled creature.
Tail.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details