Sahuagin Champion A5E
CR 5 humanoid
Medium humanoid, chaotic evil
The sahuagin has advantage on melee attack rolls against creatures that dont have all their hit points.
The sahuagin can breathe air and water. When breathing air, it must immerse itself in water once every 4 hours or begin to suffocate.
The sahuagin can command any shark within 120 feet of it using magical telepathy.
Actions
The sahuagin attacks twice.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 7 (1d6 + 4) piercing damage or 8 (1d8 + 4) if wielded in two hands in melee.
Bonus Actions
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details