Wiki › Monsters & Creatures

Saber-Toothed Tiger A5E

CR 2 beast

Large beast, chaotic evil


Armor Class
12
Hit Points
45 (6d10+12)
Speed
40 ft.

STR20 (+5)
DEX14 (+2)
CON14 (+2)
INT3 (-4)
WIS12 (+1)
CHA6 (-2)

Saving Throws
Skills
Perception +3, Stealth +4
Senses
passive Perception 13
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Keen Smell.

The tiger has advantage on Perception checks that rely on smell.

Actions

Claws.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4+5) slashing damage. If the tiger moves at least 20 feet straight towards the target before the attack the target makes a DC 15 Strength saving throw falling prone on a failure.

Bite.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+5) piercing damage.

Bonus Actions

Opportune Bite.

The tiger makes a bite attack against a prone creature.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details