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Remorhaz Spawn A5E

CR 5 monstrosity

Large monstrosity, chaotic evil


Armor Class
14
Hit Points
95 (10d10+40)
Speed
30 ft., burrow 20 ft.

STR18 (+4)
DEX14 (+2)
CON18 (+4)
INT4 (-3)
WIS12 (+1)
CHA5 (-3)

Saving Throws
Intelligence +0, Wisdom +4
Skills
Damage Immunities
cold, fire
Senses
darkvision 60 ft., tremorsense 60 ft., passive Perception 11
Languages
—
Challenge
5 (1,800 XP) · Proficiency Bonus +3

Heated Body.

A creature that starts its turn grappled by the remorhaz, touches it, or hits it with a melee attack while within 5 feet takes 3 (1d6) fire damage. A creature can take this damage only once on a turn. If the remorhaz has taken cold damage since the end of its last turn, this trait doesnt function.

Actions

Multiattack.

The remorhaz makes a bite attack and then a constrict attack.

Bite.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 3 (1d6) fire damage.

Constrict.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage and the target is subjected to the remorhazs Heated Body trait. The target is grappled (escape DC 15) and restrained while grappled. Until this grapple ends the remorhaz can't grapple another creature.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details