Pixie A5E
CR 1 fey
Tiny fey, chaotic evil
As a bonus action, the pixie can cast dim light for 30 feet, or extinguish its glow.
The pixie has advantage on saving throws against spells and magical effects.
Actions
The targets statistics dont change but the target can no longer speak; it can only make animal noises.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 10/30 ft., one target. Hit: 1 piercing damage.
The pixie targets a willing creature within 30 feet. The target gains one of the following abilities for 1 hour:
The pixie targets a creature within 30 feet not already under a Faerie Curse. The target makes a DC 12 Wisdom saving throw. On a failure the target is subjected to a special magical curse for 1 hour. The curse ends if the pixie dies or is incapacitated the pixie or one of its allies deals damage to the target or the pixie spends an action to end the curse. Spells such as remove curse dispel magic and lesser restoration also end the curse. If a creature makes its saving throw or the condition ends for it it is immune to any Faerie Curse for the next 24 hours.
It wakes if it is shaken awake as an action or if it takes damage.
Bonus Actions
The pixie and any equipment it wears or carries magically turns invisible until the pixie attacks, casts a spell, becomes incapacitated, or uses a bonus action to become visible.
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details