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Ogrekin A5E

CR 1 humanoid

Medium humanoid, chaotic evil


Armor Class
11
Hit Points
32 (5d8+10)
Speed
30 ft.

STR16 (+3)
DEX12 (+1)
CON14 (+2)
INT10 (+0)
WIS10 (+0)
CHA10 (+0)

Saving Throws
Skills
Athletics +5, Perception +2, Survival +2
Senses
darkvision 30 ft., passive Perception 12
Languages
Common, Giant
Challenge
1 (200 XP) · Proficiency Bonus +2

Giant Build.

The ogrekin counts as one size larger when determining carrying capacity and the weight it can push, drag, or lift. Its melee and thrown weapons deal an extra die of damage on a hit (included below).

Actions

Battleaxe.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Handaxe.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details