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Naiad A5E

CR 1 fey

Medium fey, chaotic evil


Armor Class
15
Hit Points
22 (5d8)
Speed
30 ft., swim 30 ft.

STR14 (+2)
DEX12 (+1)
CON10 (+0)
INT12 (+1)
WIS16 (+3)
CHA18 (+4)

Saving Throws
Skills
Nature +3, Perception +5, Stealth +3, Survival +5
Vulnerabilities
fire
Senses
darkvision 60 ft., passive Perception 14
Languages
Elvish, Sylvan
Challenge
1 (200 XP) · Proficiency Bonus +2

Amphibious.

The naiad can breathe air and water.

Magic Resistance.

The naiad has advantage on saving throws against spells and magical effects.

Speak with Nature.

The naiad can communicate with beasts and plants.

Actions

Watery Grasp.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and the target is grappled (escape DC 12). While grappling a creature this way the naiad can't use Watery Grasp on a different target and can swim at full speed.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details