Kobold Sorcerer A5E
CR 1 humanoid
Small humanoid, chaotic evil
STR6 (-2)
DEX14 (+2)
CON14 (+2)
INT10 (+0)
WIS10 (+0)
CHA14 (+2)
Innate Spellcasting.
The kobolds innate spellcasting ability is Charisma (save DC 12). It can innately cast the following spells, requiring no material components:
- At Will: Mage Hand, Mending
- 1/Day Each: ., expeditious retreat, Mage Armor
Actions
Multiattack (2/Day).
The kobold sorcerer makes three flame bolt attacks.
Flame Bolt.
Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 5 (1d10) fire damage.
Shiv.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Bonus Actions
Expeditious Retreat.
(1st-Level; V) When casting this spell and as a bonus action on subsequent turns for 10 minutes, the kobold sorcerer can take the Dash action.
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details