Kobold Broodguard A5E
CR 2 humanoid
Small humanoid, chaotic evil
The kobold has advantage on attack rolls against a creature if at least one of the kobolds allies is within 5 feet of the creature and not incapacitated.
While in sunlight, the kobold has disadvantage on attack rolls, as well as on Perception checks that rely on sight.
Actions
The kobold makes a bill hook attack and a spiked shield attack.
Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (1d6 + 2) slashing damage and if the target is a Medium or smaller creature it makes a DC 12 Strength saving throw falling prone on a failure.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Reactions
When the kobold takes damage, it shouts a rallying cry. All kobolds within 30 feet that can hear it gain immunity to the frightened condition for 1 minute, and their next attack roll made before this effect ends deals an extra 1d4 damage.
Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details