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Killer Whale A5E

CR 3 beast

Huge beast, chaotic evil


Armor Class
12
Hit Points
75 (10d12+10)
Speed
swim 60 ft.

STR18 (+4)
DEX10 (+0)
CON12 (+1)
INT3 (-4)
WIS14 (+2)
CHA6 (-2)

Saving Throws
Skills
Senses
blindsight 120 ft., passive Perception 12
Languages
—
Challenge
3 (700 XP) · Proficiency Bonus +2

Echolocation.

The whale can't use blindsight while deafened.

Hold Breath.

The whale can hold its breath for 30 minutes.

Keen Hearing.

The whale has advantage on Perception checks that rely on hearing.

Actions

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) piercing damage. If the target is a creature it is grappled (escape DC 14). Until this grapple ends the whale can't bite another target and it has advantage on bite attacks against the creature it is grappling.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details