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Giant Spider A5E

CR 1 beast

Large beast, chaotic evil


Armor Class
14
Hit Points
26 (4d10+4)
Speed
30 ft., climb 30 ft.

STR14 (+2)
DEX16 (+3)
CON12 (+1)
INT2 (-4)
WIS10 (+0)
CHA4 (-3)

Saving Throws
Skills
Stealth +5
Senses
blindsight 10 ft., darkvision 60 ft., passive Perception 10
Languages
—
Challenge
1 (200 XP) · Proficiency Bonus +2

Spider Climb.

The spider can climb even on difficult surfaces and upside down on ceilings.

Web Sense.

While touching a web, the spider knows the location of other creatures touching that web.

Web Walker.

The spider ignores movement restrictions imposed by webs.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) piercing damage and the target makes a DC 11 Constitution saving throw taking 9 (2d8) poison damage on a failure. If the poison damage reduces the target to 0 hit points the target is made stable but poisoned for 1 hour even if it regains hit points and it is paralyzed while poisoned in this way.

Bonus Actions

Web (Recharge 5–6).

Ranged Weapon Attack: +5 to hit, range 20/60 feet., one Large or smaller creature. Hit: The creature is restrained by a web. As an action, a creature can make a DC 12 Strength check, breaking the web on a success. The effect also ends if the web is destroyed. The web is an object with AC 10, 1 hit point, and immunity to all forms of damage except slashing, fire, and force.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details