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Giant Grick A5E

CR 2 monstrosity

Medium monstrosity, chaotic evil


Armor Class
17
Hit Points
90 (12d10+24)
Speed
40 ft., climb 40 ft.

STR20 (+5)
DEX14 (+2)
CON14 (+2)
INT2 (-4)
WIS14 (+2)
CHA5 (-3)

Saving Throws
Skills
Stealth +5
Resistances
damage from nonmagical weapons
Senses
darkvision 60 ft., passive Perception 12
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Camouflage.

The grick has advantage on Stealth checks made to hide in rocky terrain.

Spider Climb.

The grick can use its climb speed even on difficult surfaces and upside down on ceilings.

Actions

Tentacles.

Melee Weapon Attack: +8 to hit, reach 20 ft., one or two targets. Hit: 23 (4d8 + 5) bludgeoning damage and if the target is a creature it makes a DC 16 Strength saving throw. On a failure the creature is pulled to within 5 feet of the grick and grappled (escape DC 16). Until the grapple ends the creature is restrained. The grick can grapple up to two Medium or smaller creatures or one Large creature.

Bonus Actions

Beak.

Melee Weapon Attack: +8 to hit, reach 5 ft., one creature grappled by the grick. Hit: 14 (2d8 + 5) piercing damage.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details