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Gear Spider A5E

CR 1/2 construct

Tiny construct, chaotic evil


Armor Class
13
Hit Points
28 (8d4+8)
Speed
30 ft., climb 20 ft.

STR6 (-2)
DEX15 (+2)
CON12 (+1)
INT2 (-4)
WIS6 (-2)
CHA1 (-5)

Saving Throws
Skills
Perception +0, Stealth +4
Damage Immunities
poison, psychic
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
blindsight 60 ft., passive Perception 10
Languages
—
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Clockwork Nature.

A clockwork doesnt require air, nourishment, or rest, and is immune to disease.

Immutable Form.

The clockwork is immune to any effect that would alter its form.

Actions

Claw.

Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Needle.

Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Bonus Actions

Photograph.

The gear spider stores a black and white image of what it can see. The gear spider can hold up to 10 images at a time. Retrieving the image storage device inside the gear spider requires 1 minute. Once the device is accessed, viewing a stored image requires a DC 12 Investigation check to make out any details.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details