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Forest Gnome Scout A5E

CR 1/2 humanoid

Medium humanoid, chaotic evil


Armor Class
15
Hit Points
19 (3d8+6)
Speed
30 ft.

STR10 (+0)
DEX16 (+3)
CON14 (+2)
INT10 (+0)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Dexterity +5
Skills
Nature +2, Perception +4, Stealth +5, Survival +4
Senses
passive Perception 16
Languages
any one
Challenge
1/2 (100 XP) · Proficiency Bonus +2

Forest ways.

The scout can communicate with Small and Tiny beasts, and can innately cast Blur, Disguise Self, and Major Image once each per long rest with no material components.

Keen Hearing and Sight.

The scout has advantage on Perception checks that rely on hearing or sight.

Actions

Shortsword.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow.

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details