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Earth Dragon Wyrmling A5E

CR 3 dragon

Medium dragon, chaotic evil


Armor Class
17
Hit Points
58 (9d8+18)
Speed
30 ft., fly 30 ft., burrow 40 ft.

STR14 (+2)
DEX12 (+1)
CON14 (+2)
INT12 (+1)
WIS14 (+2)
CHA10 (+0)

Saving Throws
Skills
Athletics +4, Insight +4, Nature +3, Perception +4
Resistances
damage from nonmagical weapons
Condition Immunities
petrified
Senses
darkvision 120 ft., tremorsense 30 ft., passive Perception 14
Languages
Draconic, Terran
Challenge
3 (700 XP) · Proficiency Bonus +2

Earth Glide.

The dragon can burrow through nonmagical, unworked earth and stone without disturbing it.

Essence Link.

The essence dragon is spiritually linked to a specific area or landmark. The dragon gains no benefit from a long rest when more than 1 mile away from its linked area. If the dragon dies, the area it is linked to loses its vital essence until it forms a new essence dragon, which can take centuries. When a creature first enters an area that has lost its vital essence in this way, they gain a level of fatigue and a level of strife. This fatigue and strife can be removed only by completing a long rest outside the area.

False Appearance.

While the dragon remains motionless within its linked area, it is indistinguishable from a natural rocky outcropping.

Actions

Bite.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.

Scouring Breath (Recharge 5–6).

The dragon breathes scouring sand and stones in a 15-foot cone. Each creature in that area makes a DC 12 Dexterity saving throw taking 10 (3d6) slashing damage on a failed save or half damage on a success.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details