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Doppelganger A5E

CR 3 monstrosity

Medium monstrosity, chaotic evil


Armor Class
14
Hit Points
52 (8d8+16)
Speed
30 ft.

STR10 (+0)
DEX18 (+4)
CON14 (+2)
INT10 (+0)
WIS14 (+2)
CHA16 (+3)

Saving Throws
Skills
Deception +5, Insight +4, Stealth +6
Senses
darkvision 60 ft., passive Perception 12
Languages
Common
Challenge
3 (700 XP) · Proficiency Bonus +2

Actions

Precise Strike.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is surprised it takes an extra 10 (3d6) damage.

Bonus Actions

Shapeshift.

The doppelganger changes its form to that of any Small or Medium humanoid creature it has seen before, or back into its true form. While shapeshifted, its statistics are the same. Any equipment is not transformed. It reverts to its true form if it dies.

Read Thoughts.

The doppelganger magically reads the surface thoughts of one creature within 60 feet that it can see. Until the end of its turn, it has advantage on attack rolls and on Deception, Insight, Intimidation, and Persuasion checks against the creature.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details