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Dire Centipede A5E

CR 2 beast

Large beast, chaotic evil


Armor Class
13
Hit Points
45 (6d10+12)
Speed
30 ft., climb 30 ft.

STR14 (+2)
DEX10 (+0)
CON12 (+1)
INT1 (-5)
WIS10 (+0)
CHA3 (-4)

Saving Throws
Skills
Senses
blindsight 30 ft., passive Perception 10
Languages
—
Challenge
2 (450 XP) · Proficiency Bonus +2

Spider Climb.

The centipede can climb even on difficult surfaces and upside down on ceilings.

Actions

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the target makes a DC 11 Constitution saving throw. On a failure the target takes 10 (3d6) poison damage and is poisoned for 1 minute. The target is paralyzed while poisoned in this way. The target repeats the saving throw at the end of each of its turns ending the effect on a success.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details