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Blue Dragon Wyrmling A5E

CR 3 dragon

Medium dragon, chaotic evil


Armor Class
17
Hit Points
58 (9d8+18)
Speed
30 ft., fly 60 ft., burrow 15 ft., swim 15 ft.

STR16 (+3)
DEX12 (+1)
CON14 (+2)
INT12 (+1)
WIS10 (+0)
CHA14 (+2)

Saving Throws
Skills
Perception +2, Stealth +3, Survival +2
Damage Immunities
lightning
Senses
blindsight 10 ft., darkvision 120 ft., tremorsense 30 ft., passive Perception 12
Languages
Common, Draconic
Challenge
3 (700 XP) · Proficiency Bonus +2

Desert Farer.

The dragon ignores difficult terrain or obscurement caused by sand or gravel, even while flying. Additionally, it ignores the effects of extreme heat.

Dune Splitter.

The dragon can remain submerged in sand and gravel for up to 4 hours. It has advantage on Stealth checks made to hide in this way.

Actions

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 19 (3d10 + 3) piercing damage.

Lightning Breath (Recharge 5–6).

The dragon exhales a 30-foot-long 5-foot-wide line of lightning. Each creature in that area makes a DC 12 Dexterity saving throw taking 22 (4d10) lightning damage on a failed save or half damage on a success.

Other versions

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details