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Ankheg Queen A5E

CR 3 monstrosity

Huge monstrosity, chaotic evil


Armor Class
14
Hit Points
59 (7d12+14)
Speed
30 ft., burrow 15 ft.

STR16 (+3)
DEX10 (+0)
CON14 (+2)
INT2 (-4)
WIS14 (+2)
CHA8 (-1)

Saving Throws
Skills
Resistances
acid
Senses
tremorsense 30 ft., passive Perception 12
Languages
—
Challenge
3 (700 XP) · Proficiency Bonus +2

Actions

Claws.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage. If the target is a Medium or smaller creature it is grappled (escape DC 13). Until this grapple ends the target is restrained and the ankheg can't use its claws on anyone else.

Bite.

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by the ankheg. Hit: 16 (3d8 + 3) slashing damage. If this damage kills the target the ankheg severs its head.

Acid Spray (Recharge 6).

The ankheg spits a 30-foot-long 5-foot-wide stream of acid. Each creature in the area makes a DC 13 Dexterity saving throw taking 14 (4d6) acid damage on a failure or half damage on a success. If the ankheg is grappling a target it instead bathes the target in acid dealing 14 (4d6) acid damage with no saving throw only to that target.

Legendary Actions

The Ankheg Queen has 1 legendary action it can take at the end of another creatures turn.

The ankheg regains the spent legendary action at the start of its turn.

Acid Glob.

Ranged Weapon Attack: +5 to hit, range 30/90 feet, one target. Hit: 7 (1d8 + 3) acid damage.

Burrowing Ambush (1/Day).

The ankheg burrows up to its burrowing speed without provoking opportunity attacks, and then resurfaces. If within melee range of an enemy, it makes a claw attack with advantage.

Source: Monstrous Menagerie (EN Publishing) · License: OPEN GAME LICENSE Version 1.0a details