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Warlock 2024

Hit dice
1D8 per Warlock level
HP at 1st level
8 + your Constitution modifier
HP at higher levels
1D8 (or 5) + your Constitution modifier per warlock level after 1st
Saving throws
Charisma, Wisdom
Spellcasting
pact

Warlock table

LevelCantripsEldritch InvocationsPrepared SpellsProficiency BonusSlot LevelSpell SlotsFeatures
1st212+21st1Eldritch Invocations, Pact Magic
2nd233+21st2Magic Cunning
3rd234+22nd2Warlock Subclass
4th335+22nd2Ability Score Improvement
5th356+33rd2
6th357+33rd2
7th368+34th2
8th369+34th2Ability Score Improvement
9th3710+45th2Contact Patron
10th4710+45th2
11th4711+45th3Mystic Arcanum
12th4811+45th3Ability Score Improvement
13th4812+55th3Mystic Arcanum
14th4812+55th3
15th4913+55th3Mystic Arcanum
16th4913+55th3Ability Score Improvement
17th4914+65th4Mystic Arcanum
18th41014+65th4
19th41015+65th4Epic Boon
20th41015+65th4Eldritch Master

Features

Eldritch Invocations Lv 1

You have unearthed Eldritch Invocations, pieces of forbidden knowledge that imbue you with an abiding magical ability or other lessons. You gain one invocation of your choice, such as Pact of the Tome. Invocations are described in the "Eldritch Invocation Options" section later in this class's description.

Prerequisites. If an invocation has a prerequisite, you must meet it to learn that invocation. For example, if an invocation requires you to be a level 5+ Warlock, you can select the invocation once you reach Warlock level 5.

Replacing and Gaining Invocations. Whenever you gain a Warlock level, you can replace one of your invocations with another one for which you qualify. You can't replace an invocation if it's a prerequisite for another invocation that you have.

When you gain certain Warlock levels, you gain more invocations of your choice, as shown in the Invocations column of the Warlock Features table.

You can't pick the same invocation more than once unless its description says otherwise.

Pact Magic Lv 1

Through occult ceremony, you have formed a pact with a mysterious entity to gain magical powers. The entity is a voice in the shadows—its identity unclear—but its boon to you is concrete: the ability to cast spells. See "Spells" for the rules on spellcasting. The information below details how you use those rules with Warlock spells, which appear in the Warlock spell list later in the class's description.

Cantrips. You know two Warlock cantrips of your choice. Eldritch Blast and Prestidigitation are recommended. Whenever you gain a Warlock level, you can replace one of your cantrips from this feature with another Warlock cantrip of your choice.

When you reach Warlock levels 4 and 10, you learn another Warlock cantrip of your choice, as shown in the Cantrips column of the Warlock Features table.

Spell Slots. The Warlock Features table shows how many spell slots you have to cast your Warlock spells of levels 1–5. The table also shows the level of those slots, all of which are the same level. You regain all expended Pact Magic spell slots when you finish a Short or Long Rest.

For example, when you're a level 5 Warlock, you have two level 3 spell slots. To cast the level 1 spell Charm Person, you must spend one of those slots, and you cast it as a level 3 spell.

Prepared Spells of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To start, choose two level 1 Warlock spells. Charm Person and Hex are recommended.

The number of spells on your list increases as you gain Warlock levels, as shown in the Prepared Spells column of the Warlock Features table. Whenever that number increases, choose additional Warlock spells until the number of spells on your list matches the number in the table. The chosen spells must be of a level no higher than what's shown in the table's Slot Level column for your level. When you reach level 6, for example, you learn a new Warlock spell, which can be of levels 1–3.

If another Warlock feature gives you spells that you always have prepared, those spells don't count against the number of spells you can prepare with this feature, but those spells otherwise count as Warlock spells for you.

Changing Your Prepared Spells. Whenever you gain a Warlock level, you can replace one spell on your list with another Warlock spell of an eligible level.

Spellcasting Ability. Charisma is the spellcasting ability for your Warlock spells.

Spellcasting Focus. You can use an Arcane Focus as a Spellcasting Focus for your Warlock spells.

Magic Cunning Lv 2

You can perform an esoteric rite for 1 minute. At the end of it, you regain expended Pact Magic spell slots but no more than a number equal to half your maximum (round up). Once you use this feature, you can't do so again until you finish a Long Rest.

Warlock Subclass Lv 3

You gain a Warlock subclass of your choice. The Fiend Patron subclass is detailed after this class's description. A subclass is a specialization that grants you features at certain Warlock levels. For the rest of your career, you gain each of your subclass's features that are of your Warlock level or lower.

Ability Score Improvement Lv 4, Lv 8, Lv 12, Lv 16

You gain the Ability Score Improvement feat (see "Feats") or another feat of your choice for which you qualify. You gain this feature again at Warlock levels 8, 12, and 16.

Contact Patron Lv 9

In the past, you usually contacted your patron through intermediaries. Now you can communicate directly; you always have the Contact Other Plane spell prepared. With this feature, you can cast the spell without expending a spell slot to contact your patron, and you automatically succeed on the spell's saving throw.

Once you cast the spell with this feature, you can't do so in this way again until you finish a Long Rest.

Mystic Arcanum Lv 11, Lv 13, Lv 15, Lv 17

Your patron grants you a magical secret called an arcanum. Choose one level 6 Warlock spell as this arcanum.

You can cast your arcanum spell once without expending a spell slot, and you must finish a Long Rest before you can cast it in this way again.

As shown in the Warlock Features table, you gain another Warlock spell of your choice that can be cast in this way when you reach Warlock levels 13 (level 7 spell), 15 (level 8 spell), and 17 (level 9 spell). You regain all uses of your Mystic Arcanum when you finish a Long Rest.

Whenever you gain a Warlock level, you can replace one of your arcanum spells with another Warlock spell of the same level.

Epic Boon Lv 19

You gain an Epic Boon feat (see "Feats") or another feat of your choice for which you qualify. Boon of Fate is recommended.

Eldritch Master Lv 20

When you use your Magical Cunning feature, you regain all your expended Pact Magic spell slots.

Warlock Spell List —

This section presents the Warlock spell list. The spells are organized by spell level and then alphabetized, and each spell's school of magic is listed. In the Special column, C means the spell requires Concentration, R means it's a Ritual, and M means it requires a specific Material component.

Table: Cantrips (Level 0 Warlock Spells)

Spell School Special
Chill Touch Necromancy —
Eldritch Blast Evocation —
Mage Hand Conjuration —
Minor Illusion Illusion —
Poison Spray Necromancy —
Prestidigitation Transmutation —
True Strike Divination —

Table: Level 1 Warlock Spells

Spell School Special
Bane Enchantment C
Charm Person Enchantment —
Comprehend Languages Divination R
Detect Magic Divination C, R
Expeditious Retreat Transmutation C
Hellish Rebuke Evocation —
Hex Enchantment C
Hideous Laughter Enchantment C
Illusory Script Illusion R, M
Protection from Evil and Good Abjuration C, M
Speak with Animals Divination R
Unseen Servant Conjuration R

Table: Level 2 Warlock Spells

Spell School Special
Darkness Evocation C
Enthrall Enchantment C
Hold Person Enchantment C
Invisibility Illusion C
Mind Spike Divination C
Mirror Image Illusion —
Misty Step Conjuration —
Ray of Enfeeblement Necromancy C
Spider Climb Transmutation C
Suggestion Enchantment C

Table: Level 3 Warlock Spells

Spell School Special
Counterspell Abjuration —
Dispel Magic Abjuration —
Fear Illusion C
Fly Transmutation C
Gaseous Form Transmutation C
Hypnotic Pattern Illusion C
Magic Circle Abjuration M
Major Image Illusion C
Remove Curse Abjuration —
Tongues Divination —
Vampiric Touch Necromancy C

Table: Level 4 Warlock Spells

Spell School Special
Banishment Abjuration C
Blight Necromancy —
Charm Monster Enchantment —
Dimension Door Conjuration —
Hallucinatory Terrain Illusion —

Table: Level 5 Warlock Spells

Spell School Special
Contact Other Plane Divination R
Dream Illusion —
Hold Monster Enchantment C
Mislead Illusion C
Planar Binding Abjuration M
Scrying Divination C, M
Teleportation Circle Conjuration M

Table: Level 6 Warlock Spells

Spell School Special
Circle of Death Necromancy M
Create Undead Necromancy M
Eyebite Necromancy C
True Seeing Divination M

Table: Level 7 Warlock Spells

Spell School Special
Etherealness Conjuration —
Finger of Death Necromancy —
Forcecage Evocation C, M
Plane Shift Conjuration M

Table: Level 8 Warlock Spells

Spell School Special
Befuddlement Enchantment —
Demiplane Conjuration —
Dominate Monster Enchantment C
Glibness Enchantment —
Power Word Stun Enchantment —

Table: Level 9 Warlock Spells

Spell School Special
Astral Projection Necromancy M
Foresight Divination —
Gate Conjuration C, M
Imprisonment Abjuration M
Power Word Kill Enchantment —
True Polymorph Transmutation C
Weird Illusion C

Subclasses

Other versions

Source: System Reference Document 5.2 (Wizards of the Coast) · License: Creative Commons Attribution 4.0 details