Characters

Vex Venom

Level 3 Grung · Arcane Archer · Marine

Archived900 XP / 2,700

15Armor ClassChain Shirt
27Hit PointsHit dice 3d10
25 ft, climb 25 ftSpeed
3Initiative
+2Proficiency
14Passive Perception
STR+112Save +3 ●
DEX+316Save +3
CON+112Save +3 ●
INT+011Save +0
WIS+214Save +2
CHA+112Save +1

Skills

  • ●Acrobatics (Dex)+5
  • ○Animal Handling (Wis)+2
  • ○Arcana (Int)+0
  • ●Athletics (Str)+3
  • ○Deception (Cha)+1
  • ○History (Int)+0
  • ●Insight (Wis)+4
  • ○Intimidation (Cha)+1
  • ○Investigation (Int)+0
  • ○Medicine (Wis)+2
  • ●Nature (Int)+2
  • ●Perception (Wis)+4
  • ○Performance (Cha)+1
  • ○Persuasion (Cha)+1
  • ○Religion (Int)+0
  • ○Sleight of Hand (Dex)+3
  • ○Stealth (Dex)+3
  • ●Survival (Wis)+4

Saves: Immune to poison

Proficiencies & languages

Armor
Light, Medium, Heavy, Shields
Weapons
Simple, Martial
Tools
Vehicles (water), Woodcarver's tools, Poisoner's kit
Languages
Grung, Common

Description

sex
Male
age
30
eyes
Red
skin
Red

Attacks

WeaponTo hitDamageRangeNotes
Longsword+31d8+1 SlashingMeleeVersatile (1d10)
Shortbow+61d6+3 Piercing80/320 ftAmmunition, two-handed
handaxe x2+31d6+1 SlashingMelee, 20/60 ftLight, thrown
Longbow+61d8+3 Piercing150/600 ftAmmunition, heavy, two-handed

Actions & limited uses

Bonus actions
Apply poison to weapon/ammo, Second Wind
FeatureUsesRecharge
Second Wind (1d10+3)1short rest
Action Surge1short rest
Arcane Shot (2 options known)2short rest

Features & traits

Arcane Archer class page →

  • Close Quarters Shooting Fighting Style · Fighter 1 (UA:LDU p.1)
  • Second Wind · Fighter 1 — 1d10+3, 1× per short rest (PHB p.72)
  • Action Surge · Fighter 2 — 1× per short rest (PHB p.72)
  • Arcane Archer's Lore · Arcane Archer 3 (XGtE p.28)
  • Arcane Shot · Arcane Archer 3 — 2 options known, 2× per short rest (XGtE p.28)

Grung

  • Poisonous Skin
  • Standing Leap
  • Water Dependency

Ability bonuses: +2 Dexterity, +1 Constitution

Marine

  • Steady (background feature)

Feats

  • Poisoner

Feature rules text isn't copied from the sheet, because much of it comes from copyrighted books. Names link to the open wiki where they exist; book references are given otherwise.

Spellcasting

fighter: Int · save DC 10 · attack +2 · prepares 0

All 1 spells on the sheet

Cantrips

Equipment

  • Backpack, with:
  • Bedroll
  • Mess kit
  • Tinderbox
  • Torches ×10
  • Rations, days of ×10
  • Waterskin
  • Hempen rope, feet of ×50
  • Folded flag with company symbol
  • Poisoner's kit
  • Woodcarver's tools
  • Pike
  • Rapier
  • Handaxe x2
  • Traveler's clothes
  • Dagger
  • Belt pouch (with coins)
  • Chain Shirt

Coins: 10 gp

Backstory, personality and secrets are kept private. They'll be visible to the party behind a party PIN once logins arrive. Imported from the character's MPMB sheet on 2026-11-07.