"The Mepiest" Mep Mep Mepison
Level 7 Goblin, Dankwood · Monk (Way of the Living Weapon) · Smuggler
Archived23,000 XP / 34,000
17Armor ClassUnarmored Defense (Wis)
56Hit PointsHit dice 7d8
55 ftSpeed
5Initiative
+3Proficiency
12Passive PerceptionDarkvision 60 ft
STR+113Save +4 ●
DEX+520Save +8 ●
CON+214Save +2
INT-18Save -1
WIS+215Save +2
CHA+113Save +1
Skills
- ●Acrobatics (Dex)+8
- ○Animal Handling (Wis)+2
- ○Arcana (Int)-1
- ●Athletics (Str)+4
- ●Deception (Cha)+4
- ○History (Int)-1
- ○Insight (Wis)+2
- ○Intimidation (Cha)+1
- ○Investigation (Int)-1
- ○Medicine (Wis)+2
- ○Nature (Int)-1
- ○Perception (Wis)+2
- ○Performance (Cha)+1
- ○Persuasion (Cha)+1
- ○Religion (Int)-1
- ○Sleight of Hand (Dex)+5
- ●Stealth (Dex)+8
- ○Survival (Wis)+2
Saves: Dex save vs. area effects: fail ― half dmg, success ― no dmg
Proficiencies & languages
Description
Attacks
| Weapon | To hit | Damage | Range | Notes |
|---|---|---|---|---|
| bone & steel strike | +8 | 1d8+5 Bludgeoning | Melee | Count as magical |
Actions & limited uses
| Feature | Uses | Recharge |
|---|---|---|
| Ki | 7 | short rest |
Features & traits
Monk (Way of the Living Weapon Try) class page →
- Martial Arts · Monk 1 — 1d6 (PHB p.78)
- Unarmored Defense · Monk 1 (PHB p.48)
- Ki · Monk 2 — 7× per short rest (PHB p.78)
- Unarmored Movement · Monk 2 — +15 ft (PHB p.78)
- Deflect Missiles · Monk 3 — 1d10 + 7 + Dexterity modifier; 1 ki to throw (PHB p.78)
- Forged Heart Martial Discipline · Way of the Living Weapon Try 3 (KB:EE p.218)
- Mutable Strike · Way of the Living Weapon Try 3 (KB:EE p.219)
- Slow Fall · Monk 4 — 35 less falling damage (PHB p.78)
- Ki-Empowered Strikes · Monk 6 (PHB p.79)
- Manifest Blow · Way of the Living Weapon Try 6 (KB:EE p.219)
- Evasion · Monk 7 (PHB p.79)
- Stillness of Mind · Monk 7 (PHB p.79)
Goblin, Dankwood
- Speak with Small Beasts
- Nimble Escape
Ability bonuses: +2 Dexterity, +1 Wisdom
Smuggler
- Down Low (background feature)
Feats
- Mobile
Feature rules text isn't copied from the sheet, because much of it comes from copyrighted books. Names link to the open wiki where they exist; book references are given otherwise.
Equipment
- Forgery kit
- Backpack, with
- Crowbar
- Hammer
- Pitons ×10
- Torches ×10
- Tinderbox
- Rations, days of ×10
- Waterskin
- Hempen rope, feet of ×50
- Disguise kit
- Bone & Steel Strike
- Common clothes
- Belt pouch (with coins)
Coins: 10 gp
Backstory, personality and secrets are kept private. They'll be visible to the party behind a party PIN once logins arrive. Imported from the character's MPMB sheet on 2026-11-07.